Miraisens, a leading provider of haptics solutions, announced it would exhibit and demonstrate the latest real-time haptics design tool and middleware solution, AMPTIX™ for Games, at the Game Developer Conference (GDC) 2023.
AMPTIX™ for Games is a standalone tool solution that allows game developers to create haptics data, design the back-and-forth movement of haptic feedback by simply drawing lines on the GUI, and create an array of tactile feedback by controlling just three parameters. It delivers better haptics with a simpler workflow and in far less iteration time.
Now, we are proud to announce to support industry-standard game audio engines such as CRI ADX™ by CRI Middleware Co, ltd. and Wwise® by Autokinetic, Inc., among others providing game developers with a comprehensive approach to creating haptic sensations that improve the overall game experience.
By adding game audio engine support to AMPTIX™, developers can seamlessly integrate the haptics authoring tool into their existing audio pipeline without making any changes and streamlining the development process. It adds AMPTIX™ proprietary features and enables developers to focus more on creating immersive gameplay experiences.
For those interested in learning more about AMPTIX™, Miraisens invites attendees at this week's Game Developer Conference (GDC) 2023 in San Francisco to visit the booth (S1329). The AMPTIX™ release demonstrates Miraisens' continued commitment to innovation in the haptics industry. Publishers, developers, and sound designers looking to create richer haptic sensations in their games can leverage AMPTIX™ for Games to achieve their desired outcomes.
About CRI Middleware Co., Ltd.
Based on our corporate philosophy of "Enriching society with sound and video," we mainly conduct research and developments related to audio and video, and reflect the results to our middleware products as Brand "CRIWARE". "CRIWARE" is implemented in various markets, mainly in that of the games and that of the embedded software. Through "CRIWARE", CRI will continue to provide some technologies and solutions for usability and quality improvements toward the markets, aiming to support developers to solve any kind of problems, and to support end users to use software products easier.
About Audiokinetic, Inc.
Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™. Audiokinetic, a Sony Group Company is headquartered in Montréal, QC, Canada, has subsidiaries in Tokyo, Japan, and Shanghai, China, as well as Product Experts in Europe and the USA.
Miraisens, founded in 2014, developed a 3DHaptics™ technology based on illusionary haptics, the world’s first haptic technology established on a neuroscientific basis. Miraisens joined Murata Manufacturing in December 2019. For more information, please visit
About Murata Manufacturing Co., Ltd.
Murata Manufacturing is a global comprehensive electronic parts maker active in the development, production, and sale of electronic parts based on ceramics. By creating original products based on a technological foundation of originally developed and accumulated material development, process development, product design, production technology, and software and analysis and evaluation supporting the above, Murata continues to contribute to the development of electronic society.
* Other company names and product names mentioned in the text are trademarks or registered trademarks of each company.
Masatoshi Miyakawa, Business Development Director, Miraisens
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